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Treantmonk's Guide to Wizards: 6th level spells

Treantmonk's Temple📜 Classes & buildsWatch on YouTube
56K views • 7 years ago • 56:13 My discussion of Level 6 spells. Color Guide: Red*: Not recommended due to being ineffective Orange**: Not recommended due to being overly circumstantial Purple***: Moderate recommendation Green****: Strong recommendation Blue*****: A must have spell 00:00 Intro Abjuration: 2:27 Globe of Invulnerability (purple) 4:25 Guards and Wards (red) Conjuration: 5:48 Scatter (green) 7:06 Arcane Gate (orange) 8:08 Drawmij’s Instant Summons (red) Divination: 8:49 True Seeing (orange) Enchantment: 10:29 Mass Suggestion (blue) 11:30 Otto’s Irresistible Dance (orange, purple/green for Enchanters) Evocation: 13:58 Contingency (green) 16:26 Otiluke’s Freezing Sphere (purple) 18:07 Chain Lightning (purple) 19:48 Sunbeam (orange) 21:18 Wall of Ice (red) Illusion: 22:19 Mental Prison (green) 24:17 Programmed Illusion (purple) Necromancy: 26:09 Magic Jar (green) 32:27 Soul Cage (green) 34:29 Eyebite (green) 37:25 Create Undead (orange) 38:59 Circle of Death (red) Transmutation: 39:59 Disintegrate (orange) 42:50 Create Homunculus (orange) 44:50 Investiture of Flame (orange) 45:56 Investiture of Ice (orange) 46:58 Investiture of Stone (orange) 47:52 Investiture of Wind (red) 48:46 Flesh To Stone (red) 50:12 Tenser’s Transformation (red) 55:02 Move Earth (red) 55:43 Conclusion