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Lazy D&D Prep: Waterdeep Dragon Heist, Dragon Season pt 1

2.9K views • 7 years ago • 1:13:15 Another episode of Lazy DM Prep in which Mike prepares for his D&D game using the steps of Return of the Lazy Dungeon Master. Click (show more) for full game notes and useful links. Buy Return of the Lazy Dungeon Master http://slyflourish.com/returnofthelazydm/ Support my Patreon! https://www.patreon.com/slyflourish Lazy DM Free Preview with the 8 Steps: http://s3.amazonaws.com/slyflourish_content/return_of_the_lazy_dungeon_master_sample.pdf Return of the Lazy DM Youtube Video Overview https://www.youtube.com/playlist?list=PLb39x-29puapg3APswE8JXskxiUpLttgg Playlist of all Lazy DM Prep videos https://www.youtube.com/playlist?list=PLb39x-29puaqbHmqvQufhsCVyFpZj3Ugn Buy the Lazy DM's Workbook http://slyflourish.com/lazydmsworkbook/ Who made the awesome overlay? https://twitter.com/EricVulgaris What text editor am I using? Sublime! Recommended product: Waterdeep City Encounters https://www.dmsguild.com/product/251816/Waterdeep-City-Encounters?affiliate_id=70406 Dyson Maps! https://dysonlogos.blog/maps/ Characters - Lord Anton Greycastle (Joe), Human Battlemaster Fighter, Waterdhavian Noble (House Greycastle) background. Delt with shipping on the docks and knows of the Luskan ships. Yagra is Anton's special lady friend. Family is a rival of Zardoz Zord. Has a magic sword. - Greek “Banjo” Wilkerson (Jerry), Tiefling Bard, came from the outer ward of Watdeeep. Trying to build some crazy stringed instrument that's a mixture of a lute and a tamberine. Kidnapped by Frewn. Works for Durnan at the Yawning Portal. Has a magical bardic instrument. - John the Grizzled (Jay), Dwarf Arcane Cleric, deals in lore. Dirty and not real socialable. Knows that something from the nine hells is going on in Watedeep. Also a brewer and friend of Hammand Craddock. No real powerful magic item. Prayer beads? - Arannis (Bryan), Drow Pact of the Fiend Warlock, he knows little of his patron but came to Waterdeep because of the pull of the pact. Patron is named Izikul, a devil who collects proteges for his master (Azmodeus). Rod of the Pact Keeper? - Agarin (Pat), Human Rogue Investigator. Former member of the city watch. Too old for this shit. Sort of kicked out of the city watch. Stole a draconic chamberpot. Secretly working for Blackstaff. Urstel Floxin's acidic crossbow. Strong Start The watch shows up. The characters can either flee or stand with the watch. Scenes (Summer) - The watch arrives - The shrine of azmodeus - Find the teleportation exit - 4 Mausoleum. - 10 Windmill - 5 Rooftop - 1 Alley - 3 Street - 9 Cellar - 8 Courthouse - 7 Old Tower Secrets - Two cultists of the Cassalanters betrayed them and took the stone for themselves (Mausoleum) - The two cultists were killed by spined devils under the command of the Cassalanters who gave it to their valet. - Spined devils gave it to the valet in the alley. - The valet got robbed by a couple of kids who took it to the cellars. - Urstel Floxin gets the stone back from the kids. He wounded one of the kids. - Urstel is taking the stone to the Cassalanters. NPCs - Costre Goldstrife (Guilded Devil) LE female guilded devil. Agent Smith from Matrix. - Urstul Floxon, former Zhent assassin who works the Cassalanters. - Sergeant Stagat. North Ward commander - Sister Arana. Dwarf priestess of Gond. - Tyler Millrock. Bartender. - Hammand Craddock. Brewers Guild and facilitator for the repairs of Trollskull Manor. - Sammy the foul mouthed unicorn - Leif the ghost bartender Monsters Treasure After-Game Notes -