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Lazy D&D Prep: Waterdeep Dragon Heist, Trollskull Alley pt 3

4.6K views • 7 years ago • 1:02:17 Another episode of Lazy DM Prep in which Mike prepares for his D&D game using the steps of Return of the Lazy Dungeon Master. Click (show more) for full game notes and useful links. Buy Return of the Lazy Dungeon Master http://slyflourish.com/returnofthelazydm/ Lazy DM Free Preview with the 8 Steps: http://s3.amazonaws.com/slyflourish_content/return_of_the_lazy_dungeon_master_sample.pdf Return of the Lazy DM Youtube Video Overview https://www.youtube.com/playlist?list=PLb39x-29puapg3APswE8JXskxiUpLttgg Playlist of all Lazy DM Prep videos https://www.youtube.com/playlist?list=PLb39x-29puaqbHmqvQufhsCVyFpZj3Ugn Buy the Lazy DM's Workbook http://slyflourish.com/lazydmsworkbook/ Recommended product: Waterdeep City Encounters https://www.dmsguild.com/product/251816/Waterdeep-City-Encounters?affiliate_id=70406 Characters - Lord Anton Greycastle (Joe), Human Battlemaster Fighter, Waterdhavian Noble (House Greycastle) background. Delt with shipping on the docks and knows of the Luskan ships. Yagra is Anton's special lady friend. X Greek “Banjo” Wilkerson (Jerry), Tiefling Bard, came from the outer ward of Watdeeep. Trying to build some crazy stringed instrument that's a mixture of a lute and a tamberine. - John the Grizzled (Jay), Dwarf Arcane Cleric, deals in lore. Dirty and not real socialable. Knows that something from the nine hells is going on in Watedeep. - Arannis (Bryan), Drow Pact of the Fiend Warlock, he knows little of his patron but came to Waterdeep because of the pull of the pact. Patron is named Izikul, a devil who collects proteges for her master (Azmodeus). X Agarin (Pat), Human Rogue Investigator. Former member of the city watch. Too old for this shit. Sort of kicked out of the city watch. Stole a draconic chamberpot. - Gaelin (Adam), Elven Bladesinger sage who hunts for the hag Auntie Potiti. Strong Start Frewn shows up with five thugs to take over Trollskull Manor. Street fight! Scenes - The watch shows up. Sergeant Saeth Cromley. - What do they want to do with the potions? - Learn about Blue Alley. - Explore the sewers and hunt for Auntie Potiti. Secrets - Bregan D’aerthe has captured a member of the Xanathar's Guild and wants to interrogate him in the basement of Trollskull Manor. - Ambrose Everdawn has seen cults lurking around the Graveyard district and worries about it. The Blackstaff knows the characters know something. - The Gralhund family fell on hard times five years ago and hasn't recovered. - The Gralhund family rented the warehouse where Neverember was kidnapped. It was their dracolich bones in the warehouse. - Blackstaff knows something big is happening in Waterdeep but she can't see it. A black hole is moving through the city. - There's a strange alley called Blue Alley in Waterdeep said to be full of wonderous treasure for those who dare to face it. Good way to earn some money if they want it. - A noble house was destitute and then, after making a deal with Azmodeus, they became rich again, but at what cost?? - A notorious thief called the Black Viper, long thought dead, has apparently returned to Waterdeep. She has already robbed at least a dozen noble estates. No one knows her identity because she wears a mask. - Running Trollskull Manor will require money 1250 gp up front. NPCs - Emmek Frewn - Owns Frewn's Brews. - JB Nevercott. Rep of Bregan D’aerthe - Blackstaff. - Skeemo Weirdbottle. Potion vendor who sold poison potions to the Zhents. - City Watch sergeant named Saeth Cromley. Monsters - Thugs After-Game Notes -