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DM Lessons from a 7-Year D&D Campaign
Dungeon Dudes📜 Rules & BuildsWatch on YouTube
35K views • 1 year ago • 41:51
What can you learn from running a D&D campaign for seven years straight?
In this episode, Monty and Kelly share their biggest DM lessons from Fate of Drakkenheim, a story that spanned seven years, countless sessions, and more dice rolls than we can count.
We’re talking about how to keep players invested long-term, how to handle character growth, pacing, balance, and what it really takes to bring a campaign to a satisfying ending.
Whether you’re a Dungeon Master, a new Game Master, or just love hearing how stories evolve at the table, this episode dives deep into what makes a campaign last.
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Timestamps
00:00 – Intro
01:58 – Feelings of Finishing
04:19 – Characters and the World
06:29 – From Low Level to High Level
09:27 – Dice Math
11:51 – Keeping Everyone Invested
15:57 – The Ending
18:33 – Pacing, Planning & Letting Go
27:18 – How We Changed as Storytellers
30:18 – What It Gave Us
36:20 – In Closing
🎲 Watch next: [Link to “The Fate of Drakkenheim Finale”]
📘 Get Dungeons of Drakkenheim: [Link]
💬 Join our community: [Discord or Patreon link]
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