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House Rules 5th Edition Dungeons and Dragons| Game Master Tips
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Nerdarchy the News Letter- http://nerdarchynewsletter.gr8.com/
House Rules 5th Edition Dungeons and Dragons| Game Master Tips
There have been several requests for us to post our D&D 5e House rules so here they are. We were quite surprised that we didn't really have that many house rules that we implemented in our games. Some of them had more to do with taste and what kind of fantasy game we wanted to play. Like low magic game requiring either magic or research to discover an items properties.
House Rules
1. Charm Spells- Target doesn’t’ remember
2. Ranger Beast Companion bonus HP 4x ranger
3. Free Actions- Cleave Weapons of Speed
4. Chaos Sorcerer- Bend Luck die as per bardic inspiration
5. Inspiration- Carry over and hoard
6. Sorcerer- armor (light), skill, or one martial weapon proficiency
7. Shared Actions Gone
8. Magic Item identification requires magic or research
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