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Part 1: How to get ideas for writing a D&D one shot!

The Arcane Library🎲 Adventures & campaignsWatch on YouTube
28K views • 5 years ago • 54:26 ⬇️ Download the notes and resources with the links below! ⬇️ Kelsey from The Arcane Library goes over the first steps she takes to write a 5E DnD one shot for publication. This part is all about generating good ideas and knowing which ones are winners. Follow along in writing a brand new one-shot from scratch in the first part of this series! 00:00 - Saying hi to everyone 05:06 - Let's get started 07:12 - The Tome of Adventure Design 11:09 - Step 1: Generate adventure site ideas 15:51 - Focus on imagery 19:22 - Step 2: Identify the urgent problem 22:19 - Player expectations in 5E 22:54 - Coming up with problems 30:23 - Vibe check: dwelling vs. pavilion 32:34 - Recap of where we are before Step 3 34:49 - Don't deliver wolf pelts 36:56 - Step 3: Figure out the pass/fail state 40:38 - Make problems, not solutions 45:13 - Let the DM participate, too 47:28 - Step 4: Scope and length of the one shot 51:16 - Recap of steps 1-4 53:53 - Your turn! Download the notes from the livestream here: https://www.dropbox.com/s/lsl7hmpvp4fb688/Part%201%20-%20How%20To%20Find%20Your%20Idea.pdf?dl=0 Check out the full playlist of this series here: https://www.youtube.com/playlist?list=PLsIJw22Nm-ctYiy8qK6TtrTgjnYbHsxiC Jump on The Arcane Library's newsletter for a free 1st-level adventure, plus the adventure writing resources Kelsey shares out: https://www.thearcanelibrary.com/pages/temple-of-the-basilisk-cult 🔥 Subscribe to the channel to get notified when Part 2 goes live about outlining your adventure and developing strong encounters! 🔥 Image art © Tithi Luadthong / shutterstock.com