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Part 2: Should You GM Triumph of the Tusk? GM Overview for Pathfinder 2nd Edition (SPOILERS)

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1.7K views • 1 year ago • 55:16 An overview of the Triumph of the Tusk Adventure Path for Pathfinder 2nd edition to help prospective GMs decide if the campaign is a good fit for them and their players. THERE ARE SPOILERS! See the Part 1 video here: https://youtu.be/42MVtOj7IuA Want to skip to a section of the video? 00:00 Introduction 02:55 Backstory for Zagresh and Tar-Baphon 06:36 The AP's Final Chapter 15:50 Pro: Orc Culture 16:29 Pro: The War Council 18:09 Pro: Narrative Simplicity 19:39 Pro: Victory Point Consequences (sometimes) 22:37 Yes, It Starts With A Festival 24:03 ALL THE POINT SUBSYSTEMS! 25:46 A Very Linear AP 26:40 Confusing Text and Editing Mistakes 27:32 The Amazing Teleporting Ardax 28:35 The Splitskull Keep Map 33:38 Yundarga and Tulluk 37:30 The Amazing Teleporting Yundarga 37:16 Awareness Points Table Error (Event 3 or 5?) 39:56 The Mini-Adventures (Jobs) 43:16 Party Composition and Non-Orc Parties 46:40 Torrentmoot Opportunities 48:06 What to Run Before and After Triumph of the Tusk 51:15 When to Run Mini-Adventures (Jobs) 52:24 War of the Immortals 54:17 Close Want to help support the channel? Get your name listed at the end of my videos by joining my Patreon : ▶️ https://www.patreon.com/HowItsPlayed/ Thank me with a cup of coffee! ▶️ https://ko-fi.com/HowItsPlayed --------------------------------------------------------------------------------------------------------- Follow me on social media: Bluesky: @howitsplayed.bsky.social Facebook: https://www.facebook.com/HowItsPlayed/ --------------------------------------------------------------------------------------------------------- SUBSCRIBE: https://bit.ly/2FOaoZh #Pathfinder2e #Pathfinder #RPG